
SANUG is a technology company building games, SaaS platforms, software and mobile applications.
We build location-based and augmented reality systems: live map layers, location-aware backends and real-time AR on mobile devices, running on cloud infrastructure we design and operate for our products and clients.
From games, AR and maps to SaaS, mobile apps, cloud systems and AI, we design, build and operate every layer of a product.
We build mobile games with location-based and augmented reality gameplay, server-authoritative game logic, live content updates and the tooling needed to operate a game after launch.
We design map-based experiences on our own tile pipeline: custom map styles, geospatial content tied to real places, geofenced events and augmented reality scenes anchored to the real world.
We deliver Android and iOS applications from architecture to store release, including social login, consent management, resilient data sync and remote content delivery that keeps apps current between releases.
We build subscription-based web platforms end to end: multi-tenant data models, role-based access, billing-ready account structures, admin tooling and the operational dashboards that keep a service running.
We run PostgreSQL and Supabase backends with server-side validation, real-time channels, row-level security, scheduled jobs and audited data models designed to scale from the first user to the millionth.
We create React dashboards, admin panels and customer portals: content management, moderation tools, user administration and reporting, all secured with authentication and role-based access.
We integrate language and vision models into products and internal workflows, from classification and search to content pipelines, with human review built into every step that reaches a user.
We treat security and scale as defaults: location spoofing detection, rate limiting, token lifecycle management, CDN-backed asset delivery and remote content updates without waiting for an app store release.

SANUG builds its own products on the same stack it offers to clients, so every engagement draws on engineering we use and test in our own work.
End-to-End Delivery
Client, backend, admin tooling, content pipeline and infrastructure are designed together and shipped as one working product, from first prototype to store release.
Built for Scale and Security
Server-side validation, anti-cheat and location checks, row-level data security and CDN delivery are part of the architecture from day one, not bolted on later.
Flexible Engagement
Work with us on a fixed-scope project, as an ongoing consulting partner or as an extension of your own development team, whichever fits the stage you are at.
Four lines of work, one engineering core: games, SaaS platforms, custom software and mobile apps.
From concept to app stores, SANUG designs, builds and runs the full stack behind every product.
Location-based and AR mobile games built in Unity, with server-verified gameplay and live content.
Custom backends, databases, admin panels and integrations, engineered for security, scale and reliability.
Subscription-based web platforms designed, built and operated end to end, from data model to launch.
Android and iOS applications with cloud sync, maps, AR features and store-ready publishing.
Alongside our core work, we provide Web3 and blockchain development and consulting for organizations of all sizes, covering smart contracts, wallets, NFTs, DeFi, DAOs and GameFi economies, with hands-on experience across the stack.

Blockchain development covering architecture, smart contracts, testing, deployment and maintenance for secure, scalable and production-ready decentralized applications.

Advisory services for companies moving from Web2 to Web3 and for Web3-native projects aiming to launch, scale or optimize decentralized solutions.

Flexible extension of your development team with experienced blockchain and smart contract developers to accelerate delivery without sacrificing quality.

Currently in design, Antiq World is a unique location-based game project in the genre popularized by Pokémon GO: artifacts tied to real history are collected at real heritage sites in augmented reality.
Design stage: Android first, iOS to follow
Real Places
Gameplay is designed around real museums, archaeological sites and historic districts, verified by GPS and server-side range checks.
Real History
Each artifact will belong to a real historical period and category, making the collection a catalogue, not fantasy loot.
AR Collection
Artifacts will be discovered on a custom map and captured in an augmented reality scene through the phone camera.
Fair Play
Game logic will run on the server; location spoofing detection and rate limits will keep progress honest for all.
Short answers to the questions we hear most often.
SANUG is a technology company founded in Fethiye, Türkiye.
We develop games, SaaS platforms, custom software and mobile applications with a focus on location-based and augmented reality experiences, and we also offer Web3 services alongside this core work.
Antiq World is a location-based mobile game project, currently in design. Players will visit real museums, ancient cities and heritage sites, find artifacts tied to real history on the map and collect them in augmented reality. Android comes first, with iOS to follow.
Yes. We take on fixed-scope projects, ongoing consulting and team extension work for businesses and institutions, covering games, SaaS platforms, mobile apps, backends, dashboards and AI integration. Describe your project through the contact form.
Send a short description through the contact form. We reply by e-mail, arrange a call to understand scope and goals, then send a written proposal covering deliverables, timeline and cost. Work proceeds in stages, each ending with a working demo.
We use Unity and C# on the client side, PostgreSQL and Supabase on the backend, React and TypeScript for web panels, Python for tooling and data work, Cloudflare for content delivery and Hugging Face models for AI features.
We announce open roles on this site when they become available. Developers, artists and designers interested in location-based and AR games are welcome to send a short introduction through the contact form under the Careers topic.
We use cookies only for visit statistics. You can accept or decline; see our Cookie Policy.